```
Stick Game
```
CSS File:
```
#myCanvas {
border: 1px solid black;
}
```
JavaScript File:
```
const canvas = document.getElementById("myCanvas");
const ctx = canvas.getContext("2d");
let ballRadius = 10;
let x = canvas.width/2;
let y = canvas.height-30;
let dx = 2;
let dy = -2;
function drawBall() {
ctx.beginPath();
ctx.arc(x, y, ballRadius, 0, Math.PI*2);
ctx.fillStyle = "#0095DD";
ctx.fill();
ctx.closePath();
}
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawBall();
if(x + dx > canvas.width-ballRadius || x + dx < ballRadius) {
dx = -dx;
}
if(y + dy > canvas.height-ballRadius || y + dy < ballRadius) {
dy = -dy;
}
x += dx;
y += dy;
}
setInterval(draw, 10);
```
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